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Bmot

New MUSIC-MOD

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wink_o.gif  unless, off course, you want the kind of class that I can provide! blues.gif

Yup, Sims class music tounge_o.gif

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Ahh. Kickass music! smile_o.gif

I'm always going to prefer AceCombat 4 and 5 Tracks when Im soaring the virtual skies of Flashpoint, but some of those tracks are very suitable and perfect for the game. Im not sure if you said it before, but do you plan to continue producing these music packages for the OPF community?

Also, unpboing them, some of the tracks obviously don't match up with the numerical listing of the songs.

The 13th one listed is Fighter - Dogfight

But from the depboed file, I am hearing elevator musak! rock.gif If you know, do the tracks you've listed appear in the depbo'd file in the same order?

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Ahh. Kickass music! smile_o.gif

...The 13th one listed is Fighter - Dogfight

But from the depboed file, I am hearing elevator musak!  rock.gif

biggrin_o.gif  LMAO, too funny there! I can imagine your surprise!!! crazy_o.gif  biggrin_o.gif  biggrin_o.gif

You should see the config for details, m8:

class TMB_music_11

{

     sound[]={"\tmb_musicmod\11.ogg",0.2500010,1.0120000};

     name="Fighter - Dogfight";

     titles[]={};

};

So it's "11.ogg" that appears in the trigger menu as "Dogfight", regardless of its number in line there.

For the record, I didn't define the tracks as "music" but under "sound", so you can

actually play music from the "music" menu while playing the tracks from my collection. smile_o.gif

Not that I can see too many ways to take advantage of this, but there ye have it. wow_o.gif

About list of appearence: since many other addon-sounds pop up in these trigger menues

you cannot rely on hanving any logical listing... ya have to search and find.

And look in the config for details, if ye wanna rip a track or alike...

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