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Reedwasere

Dedicated Server Addon Compatablity

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G'day everyone.

Im and aussie and a part of the Australiasian Task Forces ( Australasian Task Forces Website ) as well as the Australian Forces Mod ( Australian Forces Mod Forums )

We run a Sydney based Dedicated Server which allows us to get some brilliant pings for even the laggiest of players, however...

I am currently work on an addon and have become, well stuck.

(It's an Australian Tiger ARH Helicopter Gunship, not going to post any pictures due to model and texture changes, still in progress)

After releasing my addon as a private BETA to the members of my clan, I uploaded 2 missions including the ARH.

Now after about 1 and a half weeks of happy playing, the ARH began to crash the server.

Every mission (even ones without the tiger) were unloadable saying "missing addon: ADF_ARHtiger" everytime.

Now this has been fixed, but i'm not quite so sure how  crazy_o.gif

...or at least i think it has been fixed, it dons't do that anymore.

However, since then, the Tiger has given every member connecting to the server an annoying, but harmless message a long the lines of "missing addon: ADF_ARHtiger"

I was just wondering if there was anyone out there who has some more knowlage then I on making addons work on dedicated servers.

Thanks for your time guys  biggrin_o.gif

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Maybe it is a case of addon dependancy not correctly wrote in the cfgpatches part of your tiger config.cpp

Give a look to this short thread , it should help you to solve this missing addon problem.

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You can sometimes get around this by putting the broken addon into the addons folder instead of a modfolder. But sometimes this only delays the error and is the cause for not finding the source of the error later.

On a dedicated server it is best to put all addons into a modfolder and see if everything works alright that way and fix any broken addon.

To fix an addon just bump its requiredversion to at least 1.85 and put all dependencies into requiredaddons[] array in the cfgpatches section.

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