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jubbie

Force weapon?

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Anyone know if there's a way to script a player to use a weapon he has in his inventory? Like if you wanted to force the player to pull out his pistol at some point?

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I can't test this right now, but here's an idea:

- See what the player's primary weapon is

- use playmove (or switchmove?) to play the pistol drawing action

- remove the primary weapon

- wait a few tenths of a second

- add the primary weapon again

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