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SWIFT88

init's

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just out of intrest how would it be possible to add sound to a init.... I have my sound saved in my config under radio but i cannot get the sound to be played in the init command

plus say if the script failed.... similar to CoC when theres no assets present that it closes the option

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#1: Uh, I'm not sure what exactly you want here. Are you talking about init.sqs, or the init field of units? In either case, just play your sound like you would in any script/waypoint/trigger:

playsound "sound"

or

unit sideradio "sound"

or

unit say "sound"

Only you could use "this" instead of "unit".

#2: No idea what you are asking whatsoever... it depends entirely on what your script is, and what you are trying to do.

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