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What questions do you want answered?

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1. Will sound be made in 5.1 or just stereo?

2. What kind of graphic engine will be used?

3. Fiction/made-up maps or real-time maps?

4. Will soldiers drown or just get hurt when in water?

   Or better yet: Will they swim?

Cheers! biggrin_o.gif

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Is OFP going to be more emotional than its predecessor to an extant where we actually care about our AI-buddies?

Call of Duty (and as far as I have seen in Brothers in Arms) emphasized on this aspect of gameplay and succeeded in creating a gripping and theatrical-like mood. To which extent do we want to see it in OFP2? As good as OFP presented an actual combat, it lacked significantly in this area and thus needs improvement in my point of view. Creating human like characters around the player would be a way to adress it. Another way would be storytelling.

This may conflict with the openness making OFP so unique for itself so it's a kind of controversial idea.

Will civilians have an impact on how to fight through urban areas? Will there be a realistic ROE-implementation?

Seeing the battle of Fallujah, this situation has to be dealt with in a combat simulation.

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