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edejl

Dont know where you are

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I'm wanting to do a mission where you start off but don't know where you are. I want a map so they can work out where they are though.

However when the AI spot something they say Foxtrot Alpha Five Two, Enemy Soldier 100...so you know near enough where you are! Any way to stop this?

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You can try disabling the radio all together..

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">enableradio false

But they won't report anything, since the radio is disabled until you put

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">enableradio true

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but will that stop it showing on map?

also they wont say injured etc.

Can you put a preset map in place of the updating map thats there? so it is always just an image of the map, and wont update when new things are found?

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Quote[/b] ]but will that stop it showing on map?

Stop using Cadet mode wink_o.gif .

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No the map needs to be there otherwise how are they going to find their way?

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You could always make a screenshot of where the area is gonna be, then make a dialog out of it and give the player an action: "Read map", and it'll create the dialog and show you the map picture, but nothing will be dynamic on it, IE no soldiers popping up on it etc, and you can then black out the map with description.ext

But then of course you're limited by the area of what your picture shows you.

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