UKSubmariner 0 Posted September 10, 2004 I've got a minor glitch in one of the missions I've been churning out.. There are 2 voice sample. "voicesample" and "voicesample2" As well as 2 Music files "Theme" and "Closing" Now I can only get "Voicesample" and "Theme" to play, the rest wont. Below is the code from the description file.. can someone who knows there stuff tell me if it's something to do with the way it's laid out? Quote[/b] ]// Define speech sounds in the game class CfgSounds { sounds[] = { voicesample,voicesample2 }; class voicesample { name = ""; sound[] = {"\sound\voicesample.ogg", db+40, 1.0}; titles[] = { 0, $STRM_voicesample }; class voicesample2 { name = ""; sound[] = {"\sound\voicesample2.ogg", db-40, 1.0}; titles[] = { 1, $STRM_voicesample2 }; }; }; class CfgMusic { tracks[]={theme}; class theme { name = ""; sound[] = {\music\theme.ogg, db+30, 1.0}; class closing { name = ""; sound[] = {\music\closing.ogg, db+30, 1.0}; }; }; class CfgSFX { sounds[] = {}; }; class CfgEnvSounds { sounds[] = {}; }; Thanks a bundle if you can help.. if you can't.. thanks anyway for looking Share this post Link to post Share on other sites
Junker 0 Posted September 11, 2004 Quote[/b] ]{ tracks[]={theme}; This line should look like this tracks[]={theme,closing}; as for the sound cant see the error so far Share this post Link to post Share on other sites