SHWiiNG 0 Posted July 21, 2004 hmm i have been trying hard to get say a law soldier to have a LAW and a G36 but the G36 doesnt have any ammo even when i give the script.?? Share this post Link to post Share on other sites
aook002 0 Posted July 21, 2004 Try putting this in your soldiers init field: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">removeallweapons this; this addweapon "g36a"; this addmagazine "g36aMag"; this addmagazine "g36aMag"; this addmagazine "g36aMag"; this addmagazine "g36aMag"; this addweapon "lawlauncher"; this addmagazine "lawlauncher"; this addmagazine "lawlauncher"; this addmagazine "lawlauncher"; this addweapon "binocular"; this addweapon "nvgoggles"; this addweapon "Beretta"; this addmagazine "Berettamag"; this addmagazine "Berettamag"; this addmagazine "Berettamag"; this addmagazine "Berettamag"; Also if need be change "this" to the name of your solider if this code will be used in a script. Aook Edit: Typos Share this post Link to post Share on other sites
Norris 0 Posted July 21, 2004 Perhaps you put too many rockets to the soldier. Note that soldiers have capacity of 10 units of ammo. Gun magazines use 1 unit each and default LAW rockets use 2 units each. That means you can have for example 3 rockets and 4 clips for the gun, or 4 rockets and 2 clips. Share this post Link to post Share on other sites
SHWiiNG 0 Posted July 21, 2004 cheers lads ill tell ya if it works Share this post Link to post Share on other sites