Hitro 0 Posted July 8, 2004 I have a problem while trying to do the following: A group of paratroopers is moved into the cargo of a plane (not a helicopter!). The plane then circles somewhere until it gets the order to move to the drop zone. Now this drop zone should be variable, particularly one of four points marked with a game logic object (also tried it with an invisible H). In the script I therefore tell the plane to move to the selected point's location (like "plane move getpos dropzone"). Alternatively I tried this with the domove command, both with the plane's group as well as the plane itself. Nothing worked. It works fine with all other kinds of units, be it cars, people or also helicopters. But it doesn't work with planes, apparently. So do I have to do something else with a plane? Or is this not possible at all? A search didn't give any useful information on this, so I'd very much appriciate any help. Share this post Link to post Share on other sites
skileriuzas 10 Posted January 2, 2010 this is EXTREMLY easy name you're plane. plane1 and finde the waypoint from witch you want to start paradroping and double click on that waypoin finde the line :on activation: in that line write this [plane1] exec "\mtyc47\quickeject.sqs." there you go. :NOTE: this works with choper too if it dosent work than email me at [email protected] Share this post Link to post Share on other sites