stoppelhopser 0 Posted June 16, 2004 hi, i wrote a new audio converter. this is a replacement for my wssutilizer, which was a front end to make use of the wwscod and wwsdec dos utilities more handy. now i implemented the conversion algorithms directly into the program, which makes use more easy and safe. you can get it on my site in the modding section. currently i´m working on an extended version, which will have more features including prelistening of sounds and wav to ogg conversion as well as auto trimming sounds by removing leading and trailing zeros. it´s all done apart from ogg conversion, so release might be soon. Share this post Link to post Share on other sites
sneakysix 0 Posted June 16, 2004 sounds great,, Im using goldweave at moment for wav to ogg but id rather use a tool thats souly designated for flashpoint. Do you think Flashpoint2 will use ogg files again or will this tool be be flashpoint 1 only? Share this post Link to post Share on other sites
stoppelhopser 0 Posted June 16, 2004 i guess they will also use ogg in flashpoint2, because this is a free to use codec. but you should consider that wss is the most performant file format for ofp, except music and environments. ogg files need to be decompressed by the game engine, thus lowering performance. but to keep long audiofiles small, it is the format of choice for music. Share this post Link to post Share on other sites
redface 1 Posted June 16, 2004 looks cool I never knew there was a .wss tool around why is it better to use wss for sounds, but not for environmental sounds? Share this post Link to post Share on other sites
hellfish6 7 Posted June 16, 2004 As I don't think this is an addon, rather a utility for mission makers, I'm moving it to the mission editing and scripting forum. Share this post Link to post Share on other sites