Bikecop 0 Posted July 12, 2004 Wilco I can make predictions and if the rain doesnt come then there is no need for a flash flood warning. Share this post Link to post Share on other sites
Wilco 944 Posted July 12, 2004 I am really  looking forward to this release wilco... I enjoy these new anim packs. I was wondering though about two animations. The first one is the combat sprint... in earlier pack I think either you or Hunter had the person carrying the gun down and to the side which is I think more realistic than having it wave in front of you... Also I was hoping that the combat walk would be fixed so that the soldier has the rifle closer to his upperbody/ face. Good luck with this Anim pack. Big fan I have one that the rifle is to his side, is it that one? Will post more screenshots of some updates soon. Share this post Link to post Share on other sites
4 IN 1 0 Posted July 12, 2004 hum looks nice have a little request could you make the gun be more stable when in walk mode? i found that walk mode is quite useful in cloes in combat, while the gun is very unstable when moving which makes its really to aim and shoot at the same time (while this is the reason OFP is not too good for CQB) Share this post Link to post Share on other sites
Helifreak 0 Posted July 12, 2004 The last pictures you posted (Safe Anim) look a bit strange, because the legs are spread to wide; Besides that very great work! Helifreak Share this post Link to post Share on other sites
Wilco 944 Posted July 12, 2004 I have made a new safe firing mode. It looks a bit stranged and is real early alpha. Share this post Link to post Share on other sites
Gordy 0 Posted July 12, 2004 f..... fun-tastic, man. I've waited for this kinda movement. Sort of a semi crouched moving position seen especialy in SF. Share this post Link to post Share on other sites
iNeo 0 Posted July 12, 2004 Looking awesome. Keep it up Share this post Link to post Share on other sites
Homefry 0 Posted July 12, 2004 Wilco, mate, keep that, and keep working on it. Â I have always wanted that animation in OFP, my god I love you (in a non-homosexual way) Â Share this post Link to post Share on other sites
4 IN 1 0 Posted July 13, 2004 more importently is to keep the gun as stable as possible, not meaning it didnt move a bit, but atless it stay a smilar vibration rate in all walking direction like the one when you walk left-forward Share this post Link to post Share on other sites
Homefry 0 Posted July 19, 2004 You said it was the safe-mode animation.... but you can't fire in safe mode.... please explain. Share this post Link to post Share on other sites
Rishon 0 Posted July 19, 2004 Wilco, mate, keep that, and keep working on it. I have always wanted that animation in OFP, my god I love you (in a non-homosexual way) x2 Also, was that the movement you get when the soldier is moving slowly, eyes sighted? (When you press the F-key.) Share this post Link to post Share on other sites
Helifreak 0 Posted July 22, 2004 It would just be great if you would change the Standing animations without rifle, too, like the ones for the civilians. Greetings Helifreak Share this post Link to post Share on other sites
mr reality 0 Posted July 24, 2004 This is the safe animation for a pilot..Is this problem, although minor, fixable.It's as if he's holding a rifle. Share this post Link to post Share on other sites
4 IN 1 0 Posted July 25, 2004 live with it, as units with only a handgun will still be think as unit with primary weapon and hance will use gun on back anime instead of stand anime for unit without primary weapon, this is a OFP bug Share this post Link to post Share on other sites