Nexus6 0 Posted April 27, 2004 Hi, I am using SEB Pack 2 and would like the Vietcong/NVA RPG units to be able to target men/units. Would I need a dedicated script for this, or would the CPP config need changing in the units command lines. All help appreciated. Have been playing battlefield Vietnam, where the rpg units target all units. I know that Aeon, posted somthing along time ago where he had RPG units tragetting soldiers. But that was never released. Thanks very much. "It's not the bullet, its the 4 Tons of force that kills you". If Woody Allen had been in Platoon. Share this post Link to post Share on other sites
redface 1 Posted April 27, 2004 rpg units will not target any standard soldiers, this is impossible in ofp some custom units have been tweaked to have tank-like armor (BlackBarron's Terminator is one of them), but I don't know if AI will see them as tank-class units Share this post Link to post Share on other sites
void_false 1 Posted April 27, 2004 u need to use special invisible targets addont to do so. then u need to place such target into every men so AI rpg soldiers will fire other soldiers with their launcers. Share this post Link to post Share on other sites
Gordy 0 Posted April 27, 2004 Hi, I am using SEB Pack 2 and would like the Vietcong/NVA RPG units to be able to target men/units.Would I need a dedicated script for this, or would the CPP config need changing in the units command lines. All help appreciated. Have been playing battlefield Vietnam, where the rpg units target all units. I know that Aeon, posted somthing along time ago where he had RPG units tragetting soldiers. But that was never released. Thanks very much. "It's not the bullet, its the 4 Tons of force that kills you". If Woody Allen had been in Platoon. I don't want to offend you, but it's what pissed me off in that game. It is stupid There is no possibility for a real soldier to shoot other moving sol with a RPG at >100 m. That is very common in Battlefield Vietnam/1942/Farcry/AA and other shooter-like games. It is very hard to hit an APC at 100 m with an unguided missile. Share this post Link to post Share on other sites
void_false 1 Posted April 27, 2004 me too saw that thing in some movies. and i'm also shooting with RPG at soldiers in mp and sp as well  edit: typos Share this post Link to post Share on other sites
Hinny 0 Posted April 27, 2004 Don't the JAM AP RPGs target people? Share this post Link to post Share on other sites
andy_aws 0 Posted April 27, 2004 Yes, JAM has RPG ammo that the AI will use against troops Share this post Link to post Share on other sites
void_false 1 Posted April 27, 2004 then if we talk about JAM - what is it HD? there're magazines and HD magazines. What's the difference? Share this post Link to post Share on other sites
hellfish6 7 Posted April 27, 2004 HD = high dispersion, the magazines aren't very accurate, so they AI won't get many one-round kills (though it still can happen). Share this post Link to post Share on other sites
somebloke 0 Posted April 27, 2004 the HD rounds are there for longer firefight possibilities. Share this post Link to post Share on other sites