jaenak 0 Posted March 24, 2004 I've been looking through some config files and got to thinking. Â After a little while I hit a wall (so to speak). Â The damage guns deal is measured in whole numbers like 5.5, 11, things of the sort. Â But the units in OFP have health ratings measured like this: armor=3; armorStructural=2.0; armorHead=0.7; armorBody=0.8; armorHands=0.5; armorLegs=0.5; What does that mean? Â Does that mean that a bullet would have to eliminate 80% of the unit's health to disable the torso (armorbody) or does that mean that it'll take a bullet dealing out 8 points of damage to kill that particular body part? Â How do these numbers compute? Edit: Darn topic won't track. Share this post Link to post Share on other sites