Junker 0 Posted March 21, 2004 I made a new mission put it on the server and it loads and plays great 1st time round, But if we try to play it again even if we restart it or after some other missions it crashs the server. Any Ideas Addons used: addOns[]= { "Finnish_Defence_Forces_Mod", "CoC_UnifiedArtillery", "SUCHruss", "c8x_russ", "AGS_industrial_pack", "kolo", "JAM_Magazines", "mi2no", "BAS_MAH60", "BAS_HH60", "bas_airweap", "bas_soarpilots", "BTRT_A", "bas_weap", "Baracken", "bis_resistance" }; addOnsAuto[]= { "BTRT_A", "finnish_defence_forces_mod", "CoC_UnifiedArtillery", "JAM_Magazines", "SUCHruss", "AGS_industrial_pack", "mi2no", "BAS_MAH60", "Baracken" }; I,ve also got a CoC_Arty Game Logic for the 900m spotting only. Share this post Link to post Share on other sites
Junker 0 Posted March 21, 2004 I have found the problem it was the CoC-UKF M270 MLRS, If i used it then died and try to restart the mission OFP would CTD. Now i have removed the CoC-UKF M270 MLRS and tested it, The mission runs fine with no CTD. Maybe CoC could look into this Not Sure if its a conflict with FDF or a script thing tho. Share this post Link to post Share on other sites
dinger 1 Posted March 22, 2004 Hi Junker: interesting This sounds like the memory allocation error problem we've been having for some time. In fact, if you check the UA docs, we mention it there. Heck, I've even made posts about it here. If you've isolated it to the MLRS (and not other UA assets), then we're a step closer to figuring it out. Heck, it may very well be the fuzing system (MLRS is the only asset in 1.0 that uses a remote fuzing system; UA 1.1 uses an entirely different fuzing system). Â I will definitely put it "on the list" to isolate. I fear, however, that there's not much we can do. Â It appears related to the savegame bug, which Bn880 seems to have shown has something to do with arrays being saved in the certain variable slots. Â UA uses a bunch of arrays (I'll probably see if I can't reduce that for hte next version). Share this post Link to post Share on other sites
Junker 0 Posted March 22, 2004 Quote[/b] ]if you check the UA docs, we mention it there I have to read the Docs, Cant Waste 5 mins of my life reading and being away from OFP :P Thnx Dinger, If you want the mission to see for your self just ask and i will send ;) Nice Work BTW ;) Share this post Link to post Share on other sites
dinger 1 Posted March 22, 2004 thanks. heheh no need. "Tutorial #6" has it as well, 100% repeatable. Heck, I even sent BIS the details. One question though: how many other UA assets does the map have? Share this post Link to post Share on other sites
Junker 0 Posted March 22, 2004 it has 7 Howitzers, but they work great no problem at all. Share this post Link to post Share on other sites