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Llauma

Dynamical sky

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I was wondering if there is any way to have specific clouds for different weather types? If not, then is it possible to alter the amount of clouds depending on weather type? Maybe some scripting wiz has a solution for this..

I am trying to do a dynamical sky for OFP that won't look the same twice.

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It's automatic as far as I know....all done in the .exe, and can't be changed sad_o.gif You can changed textures, use setrain and setovercast etc, but nothing much more. Except maybe make your own static clouds up in the sky and then find a way to animate them....

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It's automatic as far as I know....all done in the .exe, and can't be changed  sad_o.gif You can changed textures, use setrain and setovercast etc, but nothing much more. Except maybe make your own static clouds up in the sky and then find a way to animate them....

I expected that.. I will keep seaching for a way to get a nice sky.. have a few ideas I need to test

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