Guest Posted February 14, 2004 I have this model done an on real gun drum is turning...so i want that on my model to.!! But there is a problem, whit revolving comand in cpp the drum is turning at wrong axsis lets say thats axsis x and i wat the drum on y axis to turn??Now is turning like revolver drum Is that possible??? Share this post Link to post Share on other sites
NZXSHADOWS 0 Posted February 14, 2004 Im sure it is possibly.If it can rotate one way im sure it can rotate another way.Maybe trying to Rotate the points in the Memory part of the .p3d.And looking at what ever makes it rotate when Fired. Share this post Link to post Share on other sites
Guest Posted February 14, 2004 ok i made small film of my problem Drum bugging me film i used in cpp revolving="drum"; revolvingAxis="axis_drum"; Share this post Link to post Share on other sites
oyman 0 Posted February 16, 2004 instead of the revloving thing you could try using reload animations. like from the vulcan cpp <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class ReloadAnimations { class VulcanCannon { weapon="VulcanCannon"; angle0=0; angle1="-2 * 3.141592654"; multiplier=500; type="rotation"; animPeriod=1; selection="gatling"; begin="usti hlavne"; end="konec hlavne"; }; }; usti hlavne and konec hlavne are the axis points but i think you can change them to fit your needs.its pretty easy to put on a addon,maybe this willl work. Share this post Link to post Share on other sites
Guest Posted February 19, 2004 this is not working on gun Share this post Link to post Share on other sites
BraTTy 0 Posted February 19, 2004 use two vertex's as an axis place them on top of each other,if its rotating the wrong way ,turn them around (the bottom one on top and the top to the bottom) Share this post Link to post Share on other sites
Guest Posted February 19, 2004 BraTTy i used as u say, and i was surprised whit result ,its working now thanks Btw 2 memory points one over other whit same name Share this post Link to post Share on other sites
Guest Posted February 22, 2004 btw Here is new movie!!! Share this post Link to post Share on other sites
BraTTy 0 Posted February 23, 2004 Looks nice ! Pretty good quality on that fraps clip too,great work! Next is ejecting shells (I don't think I saw ejecting brass?) Share this post Link to post Share on other sites
Guest Posted February 24, 2004 u could not see the ejecting shells , because is on the botom of the gun... i used on video right mouse button all the time , thats why u did not see Share this post Link to post Share on other sites