joltan 0 Posted February 10, 2004 It would be great if the new mission editor had the possibility to define 'no go' areas for the units of a side (or better: specific units). That way you could have the ai armor avoiding 'friendly' minefields. The way I imagine this feature you simply draw a box in the editor and then define who may or who may not enter the area. Share this post Link to post Share on other sites