kittycat 0 Posted January 26, 2004 How can set the side of a unit ingame? Like switching from east to west? Share this post Link to post Share on other sites
alcazar 0 Posted January 26, 2004 Is that change sides during a mission, or alter the side a unit appears on like OFrP froggies being West rather than Resistance? Share this post Link to post Share on other sites
kittycat 0 Posted January 26, 2004 froggies? -what is that? I want to change the player side ingame or at start of mission. Share this post Link to post Share on other sites
Balschoiw 0 Posted January 26, 2004 I doubt that side can be switched once the mission runs. You can simulate a side change by using SetCaptive or rating adjust. Pls check ComRef on both commands to get further detail. Share this post Link to post Share on other sites
RED 0 Posted January 26, 2004 You can get a unit to change sides by getting it to join a soldier of another side. [eastunit1,eastunit2] join westgroup RED Share this post Link to post Share on other sites
alcazar 0 Posted January 26, 2004 froggies? -what is that? The french eat frogs legs, the english roast beef. So the english call the french 'frog', and the french call the english 'rosbeef' Â Share this post Link to post Share on other sites
alcazar 0 Posted January 26, 2004 If you want to permanently change a unit in an addon, you can unpack (a copy of...) the .pbo and edit the config.cpp file, then repack the addon. This is handy if you just want to alter an exisiting mission using the ofp editor, for example to replace the US with the French. Share this post Link to post Share on other sites
MarK (CZ) 0 Posted January 26, 2004 If you want to permanently change a unit in an addon, you can unpack (a copy of...) the .pbo and edit the config.cpp file, then repack the addon. This is handy if you just want to alter an exisiting mission using the ofp editor, for example to replace the US with the French. It can be also changed in mission.sqm (if not needed to be permanently changed addon). Share this post Link to post Share on other sites
alcazar 0 Posted January 26, 2004 It can be also changed in mission.sqm (if not needed to be permanently changed addon). So you could have a script to do this for a given mod and just call it in those missions you needed it? I guess you could do the same thing to alter standard weapon & ammo loadouts for the various classes of soldiers etc. Hmmm. Interesting... Share this post Link to post Share on other sites
MarK (CZ) 0 Posted January 26, 2004 Well, that mission.sqm cannot be altered during game as far as i know... Share this post Link to post Share on other sites