j-man 0 Posted January 9, 2004 Ok, so it isnt a brand new mission I'v had this mission hanging around my computer for about a month. So I decided to fix it up and release it. Features: - A good intruder detection thingy. Gaurds will detect when a comrad has been shot and will call in backup. This is not in a script, so there's no point in de-PBOing the file to find it - Food, mmmmmmm tasty - Other cool things (i forgot now) Know issues: - The intro is horrible (it probably would have been better if I had left it out ). If anyone can help me improve it, just send me a PM - I'm sure there are a bunch more, but i havn't found them. Addons: OFP resistance V.1.75 A/MH-60 blackhawks by BAS. Get it here. Kegetys editor addon. Get it here. Wake island by Udie. Get it here . You can get the mission here (91 KB) Please post comments, suggestions. *Some more info inside the readme* Share this post Link to post Share on other sites
Munk 0 Posted January 9, 2004 Just played it and thought 'what sort of crazy assed person sends a single, lightly armed soldier to an enemy island to take out 3 bases, assisinate someone and take out a scud on his own?' Maybe a small four man patrol to assisnate the officer and take out the scud or an eight man patrol to do it all. As for the food thing, its a good idea but on a mission thats only meant to take an hour or two I wouldnt think it would be an issue. Also as soon as a soldier in a base dies the alarm goes up straight away, even when he's out of sight of anyone else Found a mistake in the briefing, second page of notes, you screwed up the break '>br>' I'd like to have a few more people with me next time, maybe use BAS Delta's? Share this post Link to post Share on other sites
j-man 0 Posted January 10, 2004 Quote[/b] ]Just played it and thought 'what sort of crazy assed person sends a single, lightly armed soldier to an enemy island to take out 3 bases, assisinate someone and take out a scud on his own?' I'll tell ya who... um.... I have no idea Quote[/b] ]I'd like to have a few more people with me next time, maybe use BAS Delta's? I thought about doing this, but the problem is that the AI tend to do what they want unless you are franticly pushing buttons telling them to stop, hold fire, etc... And trying to do that while sneeking through a base is kinda hard (for me atleast ). Is there away to add a group selector, so you could choose to go with a team or just by yourself? Share this post Link to post Share on other sites
SpeedyDonkey 0 Posted January 11, 2004 Hi! Do you need SEBNAM2 for this mission? Share this post Link to post Share on other sites
theavonlady 2 Posted January 11, 2004 Hi! Do you need SEBNAM2 for this mission? Not sure but does Wake Island require Nam Pack 2 for some of its objects? Share this post Link to post Share on other sites
SpeedyDonkey 0 Posted January 11, 2004 Hi! Do you need SEBNAM2 for this mission? Not sure but does Wake Island require Nam Pack 2 for some of its objects? Yes, that is my concern. Because i don't have it atm. Share this post Link to post Share on other sites
Munk 0 Posted January 11, 2004 It does require SEBNAM2, but it works without it. I got an error message after the intro had loaded but everything worked fine after that... Share this post Link to post Share on other sites