Stag 0 Posted January 5, 2004 Which are fully functional in Visitor? They have a couple of special thingmies which means right size and including a number in the name isn't enough. Trying to de-pbo BIS's roads for a look-see gets nowhere. Help? Share this post Link to post Share on other sites
jens198 0 Posted June 14, 2004 Any success here? Jens Share this post Link to post Share on other sites
cbfasi 4 Posted June 14, 2004 If you use that odol explorere you can learn a lot about roads. Most of its about naming the various points and this quite important as I found. Share this post Link to post Share on other sites
oyman 0 Posted June 15, 2004 yes naming points in the memory lod is important if you dont, its just some faces with a texture on it to the AI Share this post Link to post Share on other sites
jens198 0 Posted June 15, 2004 Anyody got a config.cpp for roads? Are roads limited to a certain size? Jens Share this post Link to post Share on other sites
Xanthus 0 Posted June 15, 2004 There was one on SEBnampack, it might help. Share this post Link to post Share on other sites