j-man 0 Posted December 7, 2003 Ok, this is probably really simple but I'm stuck. I have a loon named 'shop1' and when the player enters a trigger, 'shop1' is suppost to move to a marker called 'move1' using the setpos command. When the player goes into another trigger 'shop1' will move to another marker called 'move2'. My problem is that i dont know what to type in the trigger to make the guy move. Share this post Link to post Share on other sites
crashdome 3 Posted December 7, 2003 in activation line: shop1 setpos (getmarkerpos "move1"); or shop1 setpos (getmarkerpos "move2"); Share this post Link to post Share on other sites
MrZig 0 Posted December 7, 2003 Or you could make 2 gamelogics and have it <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">shop1 setpos getpos GL1 or <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">shop1 setpos getpos GL2 Name the Gamelogics GL1 and GL2 of course. Share this post Link to post Share on other sites