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patrioten

Lying down animations

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I am thinking about making beds like medic beds and stuff like that.

And I need a "lying down on the back" animation

Can anyone help me?

/Edited:

What do I have to write in the config in order to let the person lye down playing wounded?

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In your class CfgVehicles section

add this:

cargoAction[]={"ManActM113Injured"};

here is a example :

class CfgVehicles

{

class All{};

class AllVehicles:All{};

class Air: AllVehicles{};

class Helicopter: Air{};

class mymodel: Helicopter

{

  vehicleClass="Air";

  displayName="mymodel name blablabla";

  icon="\mymodel\mymodel.paa";

  picture="\mymodel\mymodel.paa";

  nameSound="chopper";

  transportSoldier=2;

  hasGunner=0;

  crew="SoldierWPilot";

  side=1;

  scope=public;

  maxSpeed=130;

  driverAction = ManActUH60Pilot;

  cargoAction[]={"ManActM113Injured"};

  driverIsCommander=1;

  model="\mymodel\mymodel";

  typicalCargo[]={Soldier};

  simulation="helicopter";

  armor=60;

  armorStructural=2.000000;

  armorHull=0.500000;

  armorEngine=0.600000;

  armorAvionics=1.400000;

  armorVRotor=0.500000;

  armorHRotor=0.700000;

  armorGlass=0.500000;

  accuracy=5.0;

  cost=10000000;

  enableSweep=1;

  unitInfoType="UnitInfoHelicopter";

  minFireTime=20;

  steerAheadSimul=0.500000;

  steerAheadPlan=0.700000;

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Thanks mate I'll try it ASAP smile_o.gif

And what about the proxy?? Can I see in buldozer if the man is lying down?

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Well you cant see in O2 if the man is lying down you place the proxy as:

proxy:cargo.01

to place him right in O2 the soldiers backwork well you know A** tounge_o.gif must be the same height as the object he is lying up and in game if you make the cpp correct as I told you the soldier must lying down wink_o.gif

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uhm what kind of object should I use as simulation??

I dont think i can use a house do I have to use the M2 as "model"

It is a static bed not anything that moves.

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Well thanks for the help anyways.

I'll try it when I get the chance smile_o.gif

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