patrioten 0 Posted November 28, 2003 I am thinking about making beds like medic beds and stuff like that. And I need a "lying down on the back" animation Can anyone help me? /Edited: What do I have to write in the config in order to let the person lye down playing wounded? Share this post Link to post Share on other sites
patrioten 0 Posted November 28, 2003 Help... anyone? Share this post Link to post Share on other sites
ExtracTioN 0 Posted November 29, 2003 Write your ccp file here than maybe I can help Share this post Link to post Share on other sites
ExtracTioN 0 Posted November 29, 2003 In your class CfgVehicles section add this: cargoAction[]={"ManActM113Injured"}; here is a example : class CfgVehicles { class All{}; class AllVehicles:All{}; class Air: AllVehicles{}; class Helicopter: Air{}; class mymodel: Helicopter { Â vehicleClass="Air"; Â displayName="mymodel name blablabla"; Â icon="\mymodel\mymodel.paa"; Â picture="\mymodel\mymodel.paa"; Â nameSound="chopper"; Â transportSoldier=2; Â hasGunner=0; Â crew="SoldierWPilot"; Â side=1; Â scope=public; Â maxSpeed=130; Â driverAction = ManActUH60Pilot; Â cargoAction[]={"ManActM113Injured"}; Â driverIsCommander=1; Â model="\mymodel\mymodel"; Â typicalCargo[]={Soldier}; Â simulation="helicopter"; Â armor=60; Â armorStructural=2.000000; Â armorHull=0.500000; Â armorEngine=0.600000; Â armorAvionics=1.400000; Â armorVRotor=0.500000; Â armorHRotor=0.700000; Â armorGlass=0.500000; Â accuracy=5.0; Â cost=10000000; Â enableSweep=1; Â unitInfoType="UnitInfoHelicopter"; Â minFireTime=20; Â steerAheadSimul=0.500000; Â steerAheadPlan=0.700000; Share this post Link to post Share on other sites
patrioten 0 Posted November 29, 2003 Thanks mate I'll try it ASAP And what about the proxy?? Can I see in buldozer if the man is lying down? Share this post Link to post Share on other sites
ExtracTioN 0 Posted November 29, 2003 Well you cant see in O2 if the man is lying down you place the proxy as: proxy:cargo.01 to place him right in O2 the soldiers backwork well you know A** must be the same height as the object he is lying up and in game if you make the cpp correct as I told you the soldier must lying down Share this post Link to post Share on other sites
patrioten 0 Posted November 29, 2003 uhm what kind of object should I use as simulation?? I dont think i can use a house do I have to use the M2 as "model" It is a static bed not anything that moves. Share this post Link to post Share on other sites
ExtracTioN 0 Posted November 29, 2003 no no you get me wrong the object I mean is the bed Share this post Link to post Share on other sites
patrioten 0 Posted November 29, 2003 HUH??? I didn't get your point there Share this post Link to post Share on other sites
ExtracTioN 0 Posted November 30, 2003 Your bed addon right place the proxy there Share this post Link to post Share on other sites
patrioten 0 Posted November 30, 2003 Well thanks for the help anyways. I'll try it when I get the chance Share this post Link to post Share on other sites