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delaware

Saving background texture with model?

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Hi,

I wasn't able to find an answer in any tutorials or forum searches.

Is there a way to save the "state" (e.g. location, aspect, etc.) of a texture image in O2? I'm using an image to model a weapon and if I close O2 I have to realign the texture to match the model.

Thanks,

Chris

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Make a extra resolution lod (a numbered one), then create a cube there. Map the background image to the cube.

Next time you open O2, go to the cube, select the face and then go into textureing mode (the "a" button). Right click it, a menu should pop up then select "background form face"from the menu.

SelectThis

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