tracy_t 0 Posted November 24, 2003 Dear all, I would like my civilian addon (a subclass of resistance 1.85 "woman1" class) to have an injured appearance, yet have a damage level of 0. Â (ie: GetDamage unit == 0) I have overridden the wounds[] array in my addon's class in config.cpp so that all textures are of the "wounded" type but the civilian object is unchanged. Am I overriding the correct member variable or is there anything else I need to do? PS: Addon works & acts fine otherwise. Already searched forum and google'd - found JS. Cheers, Tracy Share this post Link to post Share on other sites
SelectThis 0 Posted December 4, 2003 These posts may help: custom faces blood SelectThis Share this post Link to post Share on other sites