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tracy_t

Wounds[] array - any info

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Dear all,

I would like my civilian addon (a subclass of resistance 1.85 "woman1" class) to have an injured appearance, yet have a damage level of 0.  (ie: GetDamage unit == 0)

I have overridden the wounds[] array in my addon's class in config.cpp so that all textures are of the "wounded" type but the civilian object is unchanged.

Am I overriding the correct member variable or is there anything else I need to do?

PS: Addon works & acts fine otherwise.

Already searched forum and google'd - found JS. smile_o.gif

Cheers,

Tracy

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