PLRSniper 3 Posted September 30, 2003 - Transparent Water effect. If possible swimable at least 3 meters. - Photo rendered explosions (as UT, RTCW, Mohaa, etc). - A little bit work in humans animations and models as torso and hands (little square). - Make objects collision more solid, becuase many times when you run you can walk through buildings or the objects can cross the walls of the buildings. Many times I fall from one floor or stuck in ladders. - If possible make light effects, shines and reflections. (like Q3, UT engines). - Add fire, after some vehicle explodes (photo rendered like RTCW). - Better glass bullet impact and reflection effects. - Fix vehicles when crash or explode jump many times. - Use another kind of texture compression. - Add a little dust when heavy vehicle fire or a ring dust around the explosion zone (like real) - ...to be continued (I'm out of ideas now ) Bye and thanks Share this post Link to post Share on other sites
ralphwiggum 6 Posted September 30, 2003 please use existing threads Share this post Link to post Share on other sites