granQ 293 Posted August 16, 2003 Is it possible to create so the "radar" on the top only shows laser targets and you can lock on them but nothing else.. Share this post Link to post Share on other sites
franze 196 Posted August 16, 2003 I believe if you add the following code to the weapon's ammo code, you should only be able to target laser targets *with the weapon*: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">irlock = false laserlock = true If that doesn't work, try putting this in cfgvehicles: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">irTarget=0; irScanRange=0; irScanGround=0; lasertarget=1; Share this post Link to post Share on other sites
granQ 293 Posted August 17, 2003 already done that. problem is the "gunnercansee" that i never understood really. the radar thingy. hmm, maybe stupid to ask this early.. granq goes back testing some more Share this post Link to post Share on other sites
franze 196 Posted August 17, 2003 Don't think you can choose which targets the radar shows, only the ones you can lock onto. Share this post Link to post Share on other sites
PicVert 0 Posted August 18, 2003 Hello GrandQ The "Gunnercansee" is only for display HUD with or without some part of it, it did'nt affect the AI for finding target as far as I know. I dont anderstud what u think.. you want the target of your building is only the Radar and not the building ? If it's that u must creat two model and script or in mission put it at under the master model and set targeting of the master as null and of the radar as full or only laser. cu Share this post Link to post Share on other sites