Dunkelheit II 0 Posted Friday at 05:08 AM Hi. Suppose a vehicle has two weapons switched by pressing the space bar. Is it possible to add a delay that prohibits firing the second weapon immediately after a shot from the first one? Unfortunately, the fired eventhandler applies only to shells that have already been released. It is better to avoid deleting a shell and adding a new one or removing and adding a magazine. Share this post Link to post Share on other sites