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ragemanstoo

Change the gear carrying techniques

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At the moment the ammount of gear we could carry in OFP is terrible, at times its 4 mags and 3 grenade rounds. Would it be possible to think more in terms of Webbing this time round.

My suggestion would be, rather than a pool of carryable items. Divide the carryable items into mags, grenades and tools. Say 8 mags spaces, 6 grenade spaces and 6 tool spaces, plus maybe a few spaces for pistol only mags.

Tool spaces could be used for Binoculars, NVG, Entrenching tools (for hitting with ;) ) also radio gear (of varying size for different ranges) and gas masks. Tool spaces would have a dual role too being able to carry more ammo and grenades (like big pouches, just getting rid of gas masks etc.. to carry more ammo into the battle).

I believe this would create a more realisitic carrying load for infantry.

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More ammo would be nice...maybe extend the slots (or make special carry slots) which allow you to carry multiple items e.g. 1/2 an ammo box (to make it a 2 person lift), Medical supplies, tools, and even multiple guns. No not like CS sad_o.gif ... Say if you carry 2 or more rifles, rpgs, lots of ammo or any other item that might be in great demand, you should not be able to shoot your rifle or run, until you drop enough items you free up your hands (and lighten the weight to run). Thus, when you only have items in the normal load-out slots should you be able to fire again. This will allow you to have an ammo/weapons person to help with the "3 ammo low"..."2 ammo low"...""4 ammo low"...etc scenarios.

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