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Yuuno -fr

Firing zone width

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Hi 

I will speak on behalf of the majority of veteran "killers" of the game that I know on PlayStation, so those who have a fairly aggressive level of play and who are able to change the game on their own for new features related to weapons. :icon_backhand::headphones2:

 

Currently from what I see the weapons are "in general" proportional to each other, I do not see any weapon that is valued more than the others, it is a good point for beginners who now have weapons that can be dangerous, for the old ones it is a new way of playing it can be interesting also on this subject!  :fones:

But where I have a real problem on my sid

The image below speaks for itself on a jump-shoot with the CHIAVE the gap is extreme and when before, the particularity of the shotguns was to make powerful and violent jump-shoots!

Now beyond 3 meters it is almost impossible to make one. It's worse for other weapons but it can be understood for some (large machine guns for example) but for what concerns the fundamental gameplay of weapons like shotguns where agility and the efficiency of a clean shot is essential to avoid dying by a player who has an automatic weapon it is no longer possible.:icon18:

 

1728090435-non.png

 

As a picture does not speak, I will add below for the most curious an extract from one of my videos on the "before" and on the "now".

 

 

 

 

 

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