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George_Smiley

the year is 2024 the month is Sept for so long now I have been surviing on rations deep behind enemy lines....

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Catchy title right?

 

So can anyone explain to me like I am five how to create and put a 3D model into Arma 2 OA.

 

Caveat: an actual explanation, no links. ( no youtube, armaholics ( R.I.P ) etc...)

 

With so many Arma2 veterans around it can't be that hard. Right ???

 

To my credit I have installed PBO manager, and BI tools.

I have Arma2 OA 1.64 ( from steam but without steam... )

Also I can draw in SketchUp 2016 ( how I use the resulting model... no idea...)

 

also this: I drew models and used them in RC Deskpilot and they worked very well.

( it's a DirectX game very much like Arma 2 ... )

 

So.  I know you'll all say "search in google" or some lame advice.  NO!

 

and explanations of what all the buttons are for is really not ok.  ( massive list ...boring...) 

 

Sure you may be decades ahead of me etc and "we all gone to Arma 3.5 " etc etc

but dang it ! 

 

If I got over the "hump" and could get some inertia going I might produce some neat

things for Arma 2 which if were really neat might port over to Arma 3.5 etc etc etc.

 

Oh  I hear that ReFROGer finally got TIR support. Well darn my socks, that only took n years...

 

Question:

What would I make a model of first ?  A solid 1m cube of concrete. that is stackable,. 

For making things to fly around. Simple, robust and how can you #$%@ that up ?

Then maybe some racing pylons.  Then maybe an Ultra light air craft ( yeah that's got to be

a lot more difficult than a block...) .

 

Hey was there a mod for giant LEGO once ??? Darn... I should have downloaded all that

good stuff of Armaholic way back in the dark ages... I'm sorry Foxhound. Yes I was a dick.

( well kind of...)

 

HEP ! 

 

George.

 

 

 

 

  • Haha 1

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