5133p39 16 Posted August 13, 2024 I am making a mission on Everon. I open "Weather Editor" dialog and set desired time - it works, the world in view window gets dark. I save the project, but when i load it later, the time is set to 0.510 (i assume default) which equals to 12:14:42. Is this a bug, or am i just doing something wrong? I am using SCR_TimeAndWeatherHandlerComponent to set the time/weather at the mission start, and that works. But i need the editor to respect the time i set in the editor, because while working on the mission i need to see how it will look, where is light, where is dark, how any lights i place affect it, etc. Share this post Link to post Share on other sites