Teutch 3 Posted April 22 Hello ! I'm looking to add tracer effect to an ammo type, but I can't see it when my tank is shooting The script look like that : class CfgAmmo { class Sh_120mm_APFSDS; class Kjpz90_AP: Sh_120mm_APFSDS { caliber = 0.90; timeToLive=15; whistleDist=14; tracerScale=2; tracerStartTime=0.1; tracerEndTime=2.3; model="\A3\Weapons_f\Data\bullettracer\shell_tracer_green"; }; }; And I also tried that but both of them didn't worked : class CfgAmmo { class Sh_120mm_APFSDS; class Kjpz90_AP: Sh_120mm_APFSDS { caliber = 0.90; brightness=50; timeToLive=200; tracerEndTime=200; }; }; Is someone knowing how to configure it ? Thanks in advance ! Share this post Link to post Share on other sites
pierremgi 4905 Posted May 2 You could use a script on projectile fired. I did that for an option of one of my modules. Watch from minute 5: Share this post Link to post Share on other sites
Teutch 3 Posted May 9 Thx for your reply pierremgi ! But after several attempts I finally figured out how to do it Just add to the specific magazine this line : tracersEvery = 1; It will take the color you added to the ammo, like this : model="\A3\Weapons_f\Data\bullettracer\shell_tracer_green"; And that's it ! Share this post Link to post Share on other sites