Yamato 0 Posted July 25, 2003 Hi. I'm working on an island for a MOD right now, and I have some issues. 1) Anyways, I was trying to make a cave using stone objects (remember the times when ppl used to go into mission editor and place bunch of objects with SETPOS [] and make a fort, etc?), but although things look fine in Visitor, the heights are reset when I load them on OFP. Also, I had trouble making ports because all the objects sink Are there ways to place objects above 0m and keep it that way? 2) Does anyone know what the units in Visitor is? is it the "game-metre"? 3) Does anyone know the lowest possible height that sea level rises to? (I don't think it's below 0, but is wondering...) Share this post Link to post Share on other sites
Vladmir 0 Posted July 27, 2003 I also have this problem with making a pile of junk in a dump Share this post Link to post Share on other sites
Dusmor 0 Posted July 30, 2003 ad 1) I have the same problem. When I change high of object in Visitor, it´s look OK in Buldozer, but when I export this island to *.wrp, pack in *.pbo and use in mission editor, all highs are set back to zero. I can´t find solution, please HEEEEEELP. ad 2) Yes, it is the "game-metre". All in OFP use metric system. ad 3) Try it. Make some terrain on the beath and set highs to -2, -1, 0, 1, 2 meters. Then put some objects at this places (trees for example, "borovice" at -2 m, "briza" at -1 m, "smrk" at 0 m...) and look in Buldozer which objects are in water. Share this post Link to post Share on other sites
MidShip 0 Posted July 31, 2003 Have a look at OFP INFO under the search box item: OBJECTS WRP Share this post Link to post Share on other sites
Dusmor 0 Posted August 13, 2003 I tried hard, but I´m still unable to find anything about "height of the objects" problem. Please help me. Share this post Link to post Share on other sites
MidShip 0 Posted August 15, 2003 erratum: sorry, gave a wrong search item for ofp info page. It's not 'objects wrp' but 'object wrp' you have to look for. There is a word doc, which describes something about objects above the surface (object wrp tutorial). Hope that may help something. Share this post Link to post Share on other sites