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Boberitto

Grenade launcher as attachment

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Hi, would it be possible to make grenade launcher for my rifle as attachment to not make 10 version of one rifle with grenade launcher and any other things?

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No. Well I suppose you technically could then script it to switch between a version with UGL and a version without when you "add" and "remove" the "attachment", but really its more trouble than its worth and from a work-flow perspective you'd still need to code and model both versions as well as code all the scripted swapping bullshit...

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