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redarmy

Mod request-fix for HC transport

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I thought id ask,as im not able to find a good way to do this in miissions,no matter what way i try its always clumsy and unreliable.

 

Years ago a fellow released a vital yet simple lightweight mod that addressed High command transport(named as such) 

 

Hansen111 is no longer with the community,and iv left tickets on the tracker for years yet BIS never have and never will address this simple feature that is even usable in Zeus.

 

The simple act of adding a "waypoint type" into the High command structure that could contain code to assign infantry to a crewed vehicle,im asking here in hopes someone might know how to make it or is willing to.

 

High command is a gem for SP Arma,sorely undercooked and missing this vital feature. If anyone has any desire to make a QOL mod,please consider this.

 

At the very least, please subscribe the ticket on the tracker,would be much appreciated: https://feedback.bistudio.com/T180240

 

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