Sgt_Wilson 0 Posted June 26, 2003 This is related to a script I want to write, so I'll ask here. How can I find out the projectile velocity of say, a M1Abrams's sabot round. Or any of the other big guns? Cheers Share this post Link to post Share on other sites
RED 0 Posted June 26, 2003 Use the nearestobject command searching for the type of round you want (fine the shell types in the com ref), then use the velocity command. Edit: Use of the "fired" eventhandler would be useful to you. RED Share this post Link to post Share on other sites
Sgt_Wilson 0 Posted June 26, 2003 Thanks for the quick reply RED, I'll give them both a try. Share this post Link to post Share on other sites