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Sgt_Wilson

Projectile velocity

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This is related to a script I want to write, so I'll ask here.

How can I find out the projectile velocity of say, a M1Abrams's sabot round. Or any of the other big guns?

Cheers

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Use the nearestobject command searching for the type of round you want (fine the shell types in the com ref), then use the velocity command.

Edit: Use of the "fired" eventhandler would be useful to you.

RED

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