raedor 8 Posted June 17, 2003 maybe somebody metioned it before... here is my problem: i tried to use a trigger: if it is activated a russian voice has to say "get out" (trigger/effects/voice/russian-get out)... but nothing happens! then i opened my config of OFP:R v1.91 and extracted the sound.pbo (both!) and i found the problem: in the config is written the following: Quote[/b] ] class Rus12 { name="$STR_CFG_SOUNDS_RUS12"; sound[]={"voices\rus_otchodi",0.100000,1.000000}; titles[]={}; }; but in the "voices" folder of both sound.pbo is only a rus_otchadi.wss Share this post Link to post Share on other sites
theavonlady 2 Posted June 17, 2003 Well, other than finding a BIS booboo, if you want to use the sound file, copy it into your missions folder and define it in your description.ext file. Share this post Link to post Share on other sites
raedor 8 Posted June 18, 2003 i know how to to this. i just wanted to say it, cos if this bug is in ofp2, too, i wont buy it! Share this post Link to post Share on other sites
theavonlady 2 Posted June 18, 2003 if this bug is in ofp2, too, i wont buy it! You're a tough customer! Share this post Link to post Share on other sites