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raedor

Wrong sound path

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maybe somebody metioned it before... here is my problem:

i tried to use a trigger: if it is activated a russian voice has to say "get out" (trigger/effects/voice/russian-get out)... but nothing happens!

then i opened my config of OFP:R v1.91 and extracted the sound.pbo (both!) and i found the problem: in the config is written the following:

Quote[/b] ] class Rus12

{

name="$STR_CFG_SOUNDS_RUS12";

sound[]={"voices\rus_otchodi",0.100000,1.000000};

titles[]={};

};

but in the "voices" folder of both sound.pbo is only a rus_otchadi.wss

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Well, other than finding a BIS booboo, if you want to use the sound file, copy it into your missions folder and define it in your description.ext file.

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i know how to to this. i just wanted to say it, cos if this bug is in ofp2, too, i wont buy it! crazy_o.gif

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