jeppelykke 0 Posted May 30, 2003 Hey Hey, Anyone able to tell me what command i can use to order a AI to put his hands behind his back or over his head or what ever is need to make it look like we capture that person. Share this post Link to post Share on other sites
mumbled_frog 0 Posted May 30, 2003 Search the forums dude, I have asked this one myself..... in a script, init line or trigger put this... <name of unit> switchmove "FXStandSurUniv" This makes the unit stand with hands behind their head, but remember to take away weapons. I can't seem to get this animation to work with weapons on the unit Share this post Link to post Share on other sites
DestroyerX 0 Posted May 30, 2003 ...And to prevend the enemy to shoot at the captured person add this in the Activation Field of a trigger / waypoint <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">man1 setcaptive true man1 is the name you gave the unit. Share this post Link to post Share on other sites
Bosun 0 Posted May 31, 2003 and..... unitname switchMove "" to get him to take his hands away from his head.....else if you shoot him, he will die standing up with his hands behind his head. (not a dignified death) Share this post Link to post Share on other sites
jeppelykke 0 Posted May 31, 2003 Cool, Thanx Guys Your life saver well special the hostage Best Regards Jeppe Lykke, Denmark Share this post Link to post Share on other sites