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jeppelykke

Capture a person

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Hey Hey,

Anyone able to tell me what command i can use to order a AI to put his hands behind his back or over his head or what ever is need to make it look like we capture that person.

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Search the forums dude, I have asked this one myself.....

in a script, init line or trigger put this...

<name of unit> switchmove "FXStandSurUniv"

This makes the unit stand with hands behind their head, but remember to take away weapons. I can't seem to get this animation to work with weapons on the unit

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...And to prevend the enemy to shoot at the captured person add this in the Activation Field of a trigger / waypoint

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">man1 setcaptive true

man1 is the name you gave the unit. smile_o.gif

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and..... unitname switchMove "" to get him to take his hands away from his head.....else if you shoot him, he will die standing up with his hands behind his head. (not a dignified death) tounge_o.gif

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Cool, Thanx Guys

Your life saver biggrin_o.gif well special the hostage tounge_o.gif

Best Regards

Jeppe Lykke, Denmark

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