hoz 0 Posted April 14, 2003 I have noticed when building missions on new islands, that the editor doesn't add the island to the addOns[]= field in the mission.sqm. This allows people to join a MP only to be kicked after the mission is at the briefing screen. Is it possible to add the island name to the addOns list? Hoz Share this post Link to post Share on other sites
Guest jacobaby Posted April 14, 2003 Have you tried doing it manually to the SQM prior to saving it to MP. To be honest I havent come across that, are you sure the joiners have the addons?? Share this post Link to post Share on other sites
hoz 0 Posted April 14, 2003 Thats the problem, the joiners don't have the addons and yet get a spot to select a position. They stay right through the hole process until you get to the briefing screen then they finally drop after some serious timeout time. Now my only problem is what name do i put into the addons = [] ? Is it in the cpp file of the island? Hoz Share this post Link to post Share on other sites