Pte Atkinson 0 Posted November 8, 2001 Okay, I've spent who knows how long sifting through different threads, so any help would be great. I'm trying to design a mission which starts out with a chopper flying in and landing, followed by a group of soldiers getting in. Problem is I can get the chopper to land and the troops to run over to it, but the commander doesn't give the mount command. Any ideas? Share this post Link to post Share on other sites
Shirson 0 Posted November 8, 2001 Select group leader Make WP for him with "Get In" Select chopper and make WP "Load" Drag "Load" WP and place near "GetIn" WP Synchronize this waypoints. Share this post Link to post Share on other sites
ELiTe 0 Posted November 8, 2001 If this is a cutscene: YOU MUST REMEMBER NOT TO MAKE THE GROUP LEADER THE "PLAYER". Only when the one giving the GET IN order is AI-controlled will the whole thing work. Took me 2 hours to figure it out when I did my first cutscene... Share this post Link to post Share on other sites
Shirson 0 Posted November 8, 2001 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from ELiTe on 6:10 pm on Nov. 8, 2001 If this is a cutscene: YOU MUST REMEMBER NOT TO MAKE THE GROUP LEADER THE "PLAYER". <span id='postcolor'> Eh, you right. Share this post Link to post Share on other sites
Pte Atkinson 0 Posted November 8, 2001 Okay, I've done everything except the Sync thing (not too sure about it, everytime I use it I get a weird result), but for some reason, as the chopper is landing the commander runs onto the 'H' so the chopper has to come down somewhere else and this screws up the Get In wp. HELP! Share this post Link to post Share on other sites
Intruder 0 Posted November 8, 2001 Put the get in waypoint near the H (not on the H), if it's sync'd they'll wait, aslong as their assigned to the helicoper as cargo, they will get in once it has landed. Theres a good tutorial at http://www.3dactionplanet.com/flashpoint/tutorials.htm Share this post Link to post Share on other sites
Shirson 0 Posted November 8, 2001 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Pte Atkinson on 9:22 pm on Nov. 8, 2001 Okay, I've done everything except the Sync thing (not too sure about it, everytime I use it I get a weird result), but for some reason, as the chopper is landing the commander runs onto the 'H' so the chopper has to come down somewhere else and this screws up the Get In wp. HELP! <span id='postcolor'> U DONT NEED "H" for land heli. With Load command heli can landing anywere (exp water) And sync - very important: Select group leader Make WP for him with "Get In" Select chopper and make WP "Load" Drag "Load" WP and place near "GetIn" WP Synchronize this waypoints. (press F5, click on LoadWP and dragin mouse to GetInWP. Now u have line between this WP. And WP has synchronized) After start, Heli wait for land group. After land group reach GetInWP, heli landing and wait ALL members of group on board. Some tricks. Use aux WP before LoadWP and near for correct heli altitude (Speed-Limited, "heli flyinheight 1") After Load WP add some WP for heli take off after load group. Share this post Link to post Share on other sites
Pte Atkinson 0 Posted November 8, 2001 Thanks for all the help guys. I'm getting there slowly but surely. Only problem is, when I Sync waypoints, the chopper no longer lands for some reason. Anyone have a solution for this one? Share this post Link to post Share on other sites
ufo_hk 1 Posted November 8, 2001 Make sure as per intruder instructions that your "groups" waypoint is not on the "H" this will prevent Helio landing at a pad. Share this post Link to post Share on other sites
Pte Atkinson 0 Posted November 10, 2001 Thanks all, I got it to work. The thing Intruder told me to try is what worked. Thanks again. Share this post Link to post Share on other sites