Lobanak 0 Posted April 9, 2003 I searched a lot but have not found a solution for this. I want the size and structure from top of an object show up in wrpedit. Not the icon in the ingame editor. Icon like when you place streets or houses in wrpedit. The grey boxes. How can I do this in my p3d-files or what to enter in the config.cpp? Also I get an error when placing my objects in wrpedit. wrpedit always tells me that the object is old (demo) file version. What is the problem with that? following LODs are done: 1.5 / View Geometry / Geometry / Fire Geometry / RoadWay. I have tested with a simple box, but this comes always. The error: Cannot load "pboname\file.p3d": old (demo) file version. Thanks for help. [CiA]Lobanak --edit-- hmm..... after some testing I have solution for both problems found. Also I should search not only in one forum for solutions. --end edit-- Share this post Link to post Share on other sites
HiJacker 0 Posted June 12, 2003 I had the same problem here is how to fix it. when in the Geometry Lod, goto property name and right click. click NEW. In Name, type (class) Â and in Value type (house) then click ok again right click, click new. now in Name type (map) and in Value type (house) then click ok DO NOT ADD ( ) brakits all done Share this post Link to post Share on other sites
cbfasi 4 Posted June 13, 2003 I also found that binarizing helps.. Share this post Link to post Share on other sites