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East AND West not present trigger?

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I want to end my coop map when both east & west forces are wiped out (u play as resistance)

Help would be muchly appreciated...

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ok make 2 diffrent triggers one with west not present and east not present,

then in the first trigger's on activation put : triggera=1

then in the second trigger's on activation put : triggerb=1

then have another trigger with end1 in the type and in its condition feild put :

triggera==1 and triggerb==1

that will work hope it helped you,

RED

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cheers red, that worked a treat

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