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Skul

Empty vehicles

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I need to know this. I want to blow up an empty vehicle or two and make it activate the trigger. I have named the truck 'truck1' and set the Condition to NOT(alive truck1), but that doesn't work. I have also tried grouping the vehicle to the trigger and marking it as 'Not present'. And lastly, I have made trucks with soldiers in them and made them get out, but this doesn't work either. confused.gif  crazy.gif

I don't think it's possible to make empty vehicles activate things. Why weren't they added in the trigger's activation field? It's West, East, Resistance, etc, but no Empty (as I am sure everybody knows).

Is it possible?

EDIT: Ouh...errr... never mind... I put it into single missions and tried it.. it er.. works now!

( D'oh! )

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Insert Trigger

CON : getdammage truck1 >=1

ACT: player globalchat "Oh, no ... my truck is destroyed"

smile.gif

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