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I want a civvy to run away

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But I can't figure it out without some kind of entry for each individual in the mission.

Is there an easier way?

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Trigger, how aver big you want it, East detected by Civillian.

Make another but make it West detected by civvy.

Done, now make a waypoint for the civvie, and synchronise it with the triggers, then make another waypoint.

He will then run away when east is detected by any civvie in the area smile.gif

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I found a better way, make an empty marker where you want the guy to run to, then make a trigger (same as top) and in the activation field put</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">man DoMove GetmarkerPos "movehere"<span id='postcolor'>Just name the person "man" and name the marker "movehere" smile.gif And set this in the mans activation field to make it so he doesn't lay down</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">this setunitpos "up"<span id='postcolor'>

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DOH! I should have realised what they were for!

Many thanks.

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