Stag 0 Posted March 12, 2003 But I can't figure it out without some kind of entry for each individual in the mission. Is there an easier way? Share this post Link to post Share on other sites
MrZig 0 Posted March 12, 2003 Trigger, how aver big you want it, East detected by Civillian. Make another but make it West detected by civvy. Done, now make a waypoint for the civvie, and synchronise it with the triggers, then make another waypoint. He will then run away when east is detected by any civvie in the area Share this post Link to post Share on other sites
MrZig 0 Posted March 12, 2003 I found a better way, make an empty marker where you want the guy to run to, then make a trigger (same as top) and in the activation field put</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">man DoMove GetmarkerPos "movehere"<span id='postcolor'>Just name the person "man" and name the marker "movehere" And set this in the mans activation field to make it so he doesn't lay down</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">this setunitpos "up"<span id='postcolor'> Share this post Link to post Share on other sites
Stag 0 Posted March 12, 2003 DOH! I should have realised what they were for! Many thanks. Share this post Link to post Share on other sites