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Edit AI skill in config

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Hey !

 

I was wondering if I can change the skill of a unit on the config inside a mod (in the CfgVehicles class). I've tried a few things like : 

 

skillCoefficient =
skill1 =
skill2 =
skill3 =

 

But nothing seems to work, anyone have an idea ?

 

Thanks in advance !

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There are several commands/functions for skill, even a BI module (not useful,imho). Nothing in the config of unit  itself (cfgVehicles).

You have a global cfgAiSkill, you can tweak for all AIs. Not sure it's interesting.

 

You can do what you want with commands or functions. If you want to create a mod with skill thingies, why not? Start to script what you need and create a function call by mod...

 

You also have the cfgBrains. Not sure you can add a "brain" and refer to it in your mod (instead of defaultSoldierBrain) Not tested.

See also interesting pages on BIKI for AIs.

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