Teutch 3 Posted November 18, 2023 Hey ! I was wondering if I can change the skill of a unit on the config inside a mod (in the CfgVehicles class). I've tried a few things like : skillCoefficient = skill1 = skill2 = skill3 = But nothing seems to work, anyone have an idea ? Thanks in advance ! Share this post Link to post Share on other sites
pierremgi 4850 Posted November 20, 2023 There are several commands/functions for skill, even a BI module (not useful,imho). Nothing in the config of unit itself (cfgVehicles). You have a global cfgAiSkill, you can tweak for all AIs. Not sure it's interesting. You can do what you want with commands or functions. If you want to create a mod with skill thingies, why not? Start to script what you need and create a function call by mod... You also have the cfgBrains. Not sure you can add a "brain" and refer to it in your mod (instead of defaultSoldierBrain) Not tested. See also interesting pages on BIKI for AIs. 1 Share this post Link to post Share on other sites